Havok, the Emmy Award-winning Irish software company (owned by Intel), responsible for some of today's top games, is currently deciding between San Francisco and Dublin to locate their software development team for the next gen of games consoles.
After ruling out lobbies from agencies in Britain and Singapore, David O’Meara, Havok's managing director looks certain to locate the new team in one of its current centres. Unfortunately David has warned that Ireland's tax rate of 55% makes it an unattractive location for software developers. Havok's headquarters are currently located in Dublin, and the firm has confirmed that it has no intentions of moving out of the capital.
“We need world-class talent so that means we either go to the universities or get it from abroad,” said Mr O’Meara. “This talent is mobile so a high tax rate here makes California more attractive to them. Effectively we will let our staff decide where we locate.”
Havok’s special effects tools are used in production of both games and movies by the world's largest developers. Initially the company developed a physics engine that ensures the laws of the physics are maintained by digital objects, however Havok has confirmed their intention to develop a complete games development engine.
“Developers would not have to use any technology other than Havok’s,” said O’Meara. “The system will be modular so they will be able to use their own or third-party technology with our games engine.”